They lend to be smaller and thinner than most elves. Your claws are natural weapons, which you can use to make unarmed strikes. Trolls suffer under a curse which has twisted their bodies. | Monad Echo SRD Are trolls known for having particularly keen senses? This world don't give us nothing, traveler. Your Strength score increases by 1 and your Constitution score increases by 2.Age. Frontier half-trolls will have very different experiences depending on how dangerous and aggressive the local troll tribes are. Does it seem halfway balanced? Regarding actions in combat, the trolls kit is pretty simple. They possessed a kinship with the Fire Element. Your Wisdom score increases by 1. Your speed increases by 20ft when doing so but you cannot carry anything in your hands. Troll blood is capable of rapidly regenerative its flesh, even after decapitation. The early trolls developed an array of superstitious customs. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. You have resistance to one damage type of your choice, other than bludgeoning, piercing, or slashing. Ability Score Increase. If you start your turn with 0 hit points and can't use your Regeneration trait, you must succeed on three death saving throws before your Regeneration trait can function again. While trolls come in many forms with different traits and abilities from world to world, there are some common characteristics that most of them share. Natural Surviver. Spirit Whispers. Trollish Fortitude jumps Regeneration from 10 minutes to 1 minute because that's the way spell durations generally work in 5E. Languages. Claw. Choose one of them for your character. Multiple heads. You gain darvision out to 60 feet, and areas of dim light are not considered lightly obscured to you. Ever since he started playing games on his old SNES, and has been hooked ever since. Regeneration is tricky. If it dies, so does the severed head. Your base walking speed is 30 feet. There is another variant of trollalbeit not a subspeciesthat far exceed the normal size range, these trolls are called dire trolls. Their second highest is a Strength score of 18, giving them a score that befits their Large classification. Trolls were green and flabby, measuring six to seven feet in height. Troll deformity: The physical shape of a troll is twisted and deformed. When you deal damage to a creature with a melee weapon attack, you can deal bonus damage equal to your level + your proficiency bonus. Trolls are driven almost solely by their appetites, although they have been known to establish some small tribes and communities to live with one another. | Open Fantasy SRD Vol'jin in Kun-Lai stated that the human Tyrathan Khort could cope with the cold better than he could. It seems plausible you could loot them from Large creatures you slay, if they have Large weapons. The Giant Troll Adventurers table can serve as inspiration for coming up with a backstory for your troll in settings where troll adventurers are not common. What is in this document? The trolls were one of the Five Races that ruled the world that would become Rokugan after the Great Sleep of the Naga. A half troll should just be a medium sized humanoid troll with a balanced health regen like 10% of HP negated by acid or fire. Extra eyes. The most iconic of which is their regenerative abilities. Age: Trolls have lifespans equal to several human lifespans. Ability Score Increase. Their arms and legs are long and ungainly. Trolls are a pillar of fantasy storytelling, so youll have to put effort into either playing into the tropes they are known for or diverging from them enough to make them feel unique. The cave troll makes three attacks: one with its bite and two with its claws. Natural Weapons. The cave troll has advantage on Dexterity ( Stealth) checks made to hide while in rocky terrain. They can live in almost any climate and tend to roam between them. The creatures are usually too bestial to bother arguing between . The first is their overall lack of intelligence. They tend to be run by a strong shaman female who leads the tribe and governs their social and religious lives. You gain advantage on athletic and acrobatic checks involving balance or climbing. These tribes tend to establish themselves close to smaller human villages or settlements, especially if there is a well-traveled road nearby that can provide wayward travelers as an occasional food source. Wisdom is your spell casting modifier. But even within cities, trollkin tend to stick together in their own neighborhoods that eventually begin to resemble urban tribes. Regeneration. Whatever the case, these troll adventurers have learned to offset their physical deficiencies with greater mental capabilities and specialized training or abilities. Stone trolls have tough stone-like skin with spikes and/or crystalline like structures jutting out. You ignore the harmful effects of hot climates up to 150 degrees Fahrenheit and you gain resistance to radiant damage. Description I'm not the sharpest tool in the shed, but I hate that everyone assumes that makes me an easily-fooled simpleton. Half-trolls bear visible signs of their giant heritage. The size of humanoid trolls depends on their world of origin, but some can reach 7 to 8 feet tall. Do you really think 4d6+5 base damage dealing, regenerating fighters from 8th level is in any way balanced? In addition, you can eat, and live off of more types of foods that most creatures cannot. However, he managed to get used to it very rapidly. I'd like some help coming up with a few more deformities with some sort of minor benefit. If you wish to reflect this with your troll character, you can add the following traits: Most trolls tend to be evil. Thraka Or, "The Back Butcher", at her trial. Troll tactics are straightforward, frontal assault is just about their speed until you add in the loathsome limb variant. To be perfectly honest, I would have liked the base race to heal faster, but that goes from something that feels underpowered to something definitely overpowered at Level 1. You can try describing their wounds closing or even have limbs regrow during the battle to communicate what is happening, but make sure to communicate when the party blocks the effect using fire or poison damage so that they understand how the mechanic works. The jungle near Booty Bay in the Eastern Kingdoms is infamous for its many aggressive jungle troll inhabitants. They should approach combat without fear or hesitation while not taking any care toward strategizing or focusing on targeting enemies in a particular order. Most trolls, excluding a few tribes, don't speak any of the common languages. But when we work together - ah - there's nothing this Horde can't do. . Your Constitution score increases by 2. DMG: "Big monsters typically wield oversized weapons that deal extra dice of damage on a hit. JEB. Step 3) Determine Tactics. You gain the Bite trait. With a thick hide of green or brown, trollkin are superficially similar to orcs or hobgoblins. Increase the damage inflicted by your Claws trait to 2d6 + your Strength modifier. Subrace. It is also common for trolls to look very similar to one another. Half-trolls often experience prejudice growing up, not only because of their resemblance to a dangerous and monstrous race but because they are often seen as stupid and impulsive. However, if they take any fire or poison damage, it can be stopped, which will cancel their Regeneration unit their next turn. "Half-troll" is an inherited template that can be added to any animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, or outsider (referred to hereafter as the base creature). . We have updated our privacy policy. They tend to be territorial, but only toward other trolls that they worry may steal their food supply. So until it's actually dead, it can regenerate. Most are chaotic, while almost none are lawful. Your base walking speed is 30 feet. Neat idea and fun what to make monstrous characters IMO. One funny consept would be to make a troll with multiple arms and have three shield and just go to town. They are sometimes considered the offspring of ettins and common trolls. Limited Regeneration. It is well recorded that trolls have both poor hearing and severe sensitivity to light since they spend so much time in caves and tend to hunt during the night. Racial Traits +2 Strength, +1 Charisma, Draconic Ancestry, Breath Weapon, Damage Resistance View Dragonborn Details Dwarf Basic Rules Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Most trolls outsize the typical adventurer. The center of a tribe's spirit is the tribe's priest or superior hunter. The Ring of Regeneration is assumed to be equivalent to a 7th level spell (as a very rare item, but also because Regeneration is a 7th level spell), so the feats and increases were designed to stretch its capabilities out to a 12th level feat for something almost as good (the Ring doesn't deactivate in the face of acid or fire), and a 16th level feat for something superior to its capabilities. They can live in almost any climate and tend to roam between them. Increase your Constitution score by 1, to a maximum of 20. Pro subscribers can copy pages, characters, handouts, and now macros between their games. In wilder regions, individual trolls may engage in trading with isolated communities, exchanging protection for food and treasure. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Choose one of these subraces. Their Bite is made with a +7 attack modifier and deals 1d6 + 4 damage of piercing type or an average of 7. their Claw attack is also made with a +7 attack modifier. Trolls looked fat and misshapen, and their arms were often . Says who? Melee Weapon Attack: +7 to hit, reach 5 ft., one target. They established and maintained territories spanning hundreds of square kilometers. Your Strength increases by 2. Finally, they have an Armor Class of 15, a speed of only 30 feet, and 84 hit points. Hit: 7 (1d6 + 4) piercing damage. They require huge amounts of food to maintain their bodies, and they starve much more quickly than other humanoids when deprived of it. Your tribe of trolls has always been known for having keener mental capabilities, and you are no exception. I don't want too many choices but you have given a couple good ideas. There is some truth to the notion that half-trolls are born as a result of violence directed by their monstrous parents towards other races, but it is not always so. For a better experience, please enable JavaScript in your browser before proceeding. When creating a half-troll character, you can use the following table of traits, ideals, bonds, and flaws to help flesh out your character. Troll society is comprised of secular herds that have no other communication with other trolls. Instead of adding your Dexterity modifier, half-troll's may add their Constitution modifier when determining their Armor Class.Voracious. It is also worth taking note of troll senses because they play a large role in their behavior both in and out of combat. Ability Score Increase. And logically, your PC trained with normal-sized weapons up until they grew into the feat, it doesn't make sense for them to suddenly be able to wield them just because they gained some height. You can speak, read, and write Common and Giant. There is still almost no RAW way to get a Large greatsword. You were abandoned by your fellow trolls who saw you as small and weak, but one or more powerful otherworldly beings saw potential in you and took you under their wing. Size: Trolls are between 7 and 8 feet tall and weigh between 300 and 520pounds. | Cepheus SRD Vol'jin. Why would you every double that again? Hit: 10 (1d8 + 6) piercing damage plus 5 (1d10) poison damage. You cant discern color in darkness, only shades of gray. Rather than shoehorning the D&D troll into a PC race, I've done it by making D&D versions of Troll "PCs" from other sources. The forest trolls are often tall but lean and willowy. You can speak, read, and write Common and Troll. I have been working on a playable troll race for my homebrew world and would love some feedback. You gain the following benefits: If you would like to support the GM Binder developers, consider joining our Patreon community. You've inherited natural adaptations suited to your home environment. Trolls are driven almost solely by their appetites, although they have been known to establish some small tribes and communities to live with one another. Your size is Medium. Their skin color ranges from green to brown with hair and eyes a variety of bright colors such as yellow, red or green. | GumshoeSRD To the extent to which half-troll names exist as distinct entities, they are usually gruff and abbreviated. Machine Speech is a whistling, clicking language thats incomprehensible to non-gearforged ears. If you remove both subraces you already have something people will take. Their descendants are the trollkin. It is rare for half-trolls to be raised among trolls, but as one of the strongest taboos in troll culture forbids the consumption of one's own progeny until they are grown, half-trolls born into the tribe are usually left as foundlings in places the trolls regard as too dangerous to attack. Then, they were described as large humanoids with rubbery-like skin with the power to regenerate themselves. Keen Smell. You have advantage on Wisdom (Perception) checks that rely on smell. The horns deal 1d6+strength on a hit. | 4 Color SRD (Astonishing Super Heroes) One of the first things I did when the 5E playtest was out was to convert the trolls from the old "Wormy" comic strip (from old Dragon magazines) into a PC race. You weren't originally a troll but are the result of an attempt to create magical super-soldiers with regenerative abilities. | Cairn SRD Choose an environment from the Environmental Adaptation table on the next page to gain the associated traits for that environment. Natural Armor. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. Most creatures avoid these beasts, since trolls know no fear and attack unceasingly when hungry. | d20HeroSRD Troll legends mention the Titans, calling them "the Travelers", and their battle with the Old Gods. They do 1d4 slashing damage, instead of the bludgeoning damage normal for an unarmed strike, and can be used with Strength or Dexterity (your choice). Cuban-sounding accents are more common among forest trolls. Half-trolls are smaller than full-blooded trolls, but are noticeably larger than most humanoids, standing from 6 to 8 feet tall, with as much as an extra foot of height gained from straightening up. Trolls also have severe hunches that make them appear much shorter than they are in reality. | 13th Age SRD You regenerated yourself from what scraps were left but didn't come back the same. Because of their natural connection to the realm of spirits, many night whisper trollkin become shamans, seers, and priests. Generally have two arms, two legs, and a head. Level Up: A5E Gate Pass Gazette Annual 2022. Somewhat confusingly, these names also tend to change every time a trollkin introduces itself, since many wont be bothered to remember what other people called them last week, or yesterday. They also help us understand how our site is being used. Monstrous Compendium Vol 3: Minecraft Creatures. Trolls are very isolated beings. Some ideas so far.. Tail. Yougain no benefit from wearing armor but can apply a shields bonus as normal. Classes Races Backgrounds Spells Items Conditions Monsters Feats. You ignore non-magical difficult terrain.Regeneration. Others may be the results of extreme mutations or members of their own troll subspecies. See the EXTENSION for the rest. You may seem smaller and weaker than your fellow trolls, but you've gained abilities that demand their respect. Subraces. Their weight can range from 300 to 360 pounds. J. J. D&D 5E Mind flayer PC . You have advantage on death saving throws. I did something similar, but I used the trolls from the old Wormy comic from. Typically wield oversized weapons that deal extra dice of damage on a hit variant of trollalbeit not subspeciesthat., frontal assault is just about their speed until you add in the loathsome limb.... Pretty simple any way balanced flesh, even after decapitation color ranges green! 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Shed, but only toward other trolls that they worry may steal their supply. Appear much shorter than they are in reality thats incomprehensible to non-gearforged ears the Five that! Tactics are straightforward, frontal assault is just about their speed until you add in the Kingdoms. With a few more deformities with some sort of minor benefit tool in the Eastern Kingdoms is infamous its!
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