Spoiler You need to be a member in order to leave a comment. [NEW]Since it's a jRO based build, the patch changes nothing on this build, save for the usual stronger armor, better weapons and such, nothing specific. STATS. KVM Katars are good for attacking even non-Demi Human monsters due to the 193 ASPD proc. The HP leech effect is great for leveling. Ruff Officer Hat Required Upgrade: +14 This build's stats are centered around the Heroic Backpack [1] garment, which is overall the best garment for PVM/MVP and sometimes PVP/WoE too. I will focus on the Twin Edge of Naght Sieger and Main Gauche. I met a GX in izlude at the eggs with the Seraphim Coronet. A dirt cheap offhand to provide four card slots. Cost= 1/5 - Rideword Hat + Thanatos katar and you're set to farm, can use more expensive stuff too. This weapon is only a little weaker than a Twin Edge, but as you can find Drake enchants on some, it can be a nice one to use in place of it. the ACD is guaranteed now. [NEW][12.1] - Guillotine Cross Rework can't you put it into dex to keep being forced into phree wings? Thanatos Katar Required Upgrade: +12 When using a Juliette de Rachel, I deal 752,632 818,392 to Beelzebub. OTHER GEAR Abyss Dress, Icefall Dress, Nature Dress You may drop an MVP card, but it's not something you can count on short term. This page was last edited on 3 December 2022, at 15:41. Can use Counter Slash to hold its own against high numbers. Agi: 120 Suggested Card: Rockridge Cramp Card. Switch back to two Fortune Swords to pull and mob the monsters together. Instance = 4/5 - It can clear most content. and so on. Using this skill while dual-wielding, when carded correctly will usually yield better damage than using a katar. : The armors by themselves are VERY good choices, as a full set, unless you really need 20% extra ACD, pass. 1. I will present every reasonable build with a grade from 1 to 5, based on -MY- opinion about the class. Swap Verus Core/s with Giant's Protection, I deal 3,812,530 4,081,255 to Beelzebub. 1.) can't be enchanted and brings good bonuses for general everyday use and when you're starting to gear your characters, a very good starting set, easy to farm and soon to be replaced. VIT: 0~40. Completely outshined by the new armor sets now. 6. Dex: 96 Luk: 0 [NEW]Power= 3/5 - it's a single target, nuke build. Seraphim Coronet. , I deal 3,330,805 3,609,112 to Beelzebub. Route #1 - Imperial Feather, Royal Guard Necklace and Phreeoni Wings. too slow. Skin of Ladon Required upgrade: +9 Phreeoni Wings [1] Old Bone Circlet: It compliments the build stats; and, provides optimal damage and hit chance for the slot. Nuke build of the GX, struggles with constant damage, but its focused on killing on a single blow, not the best nowadays but can still shine on the right hands (and content), [NEW] The new Metal Detector daggers not only are insanely strong, but they bring extra cross impact damage. Set bonus with Krishna [2]: Atk +50. Now that I have a Dark Ring im seriously considering the Seraph build. Imperial Feather. Meteor Assault build is both a leveling and PVM/MVP end-game if geared properly. Gives an enemy a painful wound for 20 seconds, causing short ranged attacks to deal greater physical damage to the target. I met a GX in izlude at the eggs with theSeraphim Coronet. Crimson Katar is an excellent overall weapon. If you have Meg, use it, else Ring of Jupiter is excellent, yield slightly less damage. There are several ways to attain it: 1- Drake Card, the best choice most of the time Swap all Abysmal Knight in Main Gauche with Mao Guai, I deal 6,292,200 6,814,705 to Beelzebub. HBP + Deviling give 60% reduction. Vit: 80 10 / Dark Claw Lv. This is a guide to end game MVP hunting using Meteor Assault. Shadow gear can be worn in different situations depending on your build needs, you also have different cost/benefit variations to consider when building your shadow arsenal. Core: True Eremes Guile Cards, massive attack power stacking. At can provide up to 650% Meteor Assault damage; as well as, other perks such as 20% atk and 100% hard defense bypass. It's nowhere near its DPS potential though, but the biggest advantageis indeed the boosted resistances to magic and ranged, and the HP/ACD: Evil Dragon Armor Required Upgrade: +10 5. Dex: 80 Suggested Enchants: +11 or higher Fighting Spirit (not required: these enchants yield only a small bonus these days) If the player already have defense bypass effect from other gears, LUK amount may be reduced and invested into another stats. I will now introduce layers of multipliers to improve the damage significantly. Do GX need to level up counter slash to 10 for enforcer shoes? [NEW]MVP = 0/5 - With the green aura, rarely you will be able to one shot mvps, but some can be dealt with, agi up and reflect shield screws you. The LUK/INT is for extra ATK or SP outside their respective headgear requirements. -And what if the MVP pops reflect shield? Imperial Feather+Royal Guard Necklace If you dont have these, you'll have to essentially use any decent shoes until you can find Enforcers. Every 2 refines of both slashers combined, +8 ATK. thats it. Increased skill level increases the success rate and duration. Use whatever tickles your fancy here, but I can give you some examples; you could go defensive with a Medical Scrubs, or offensive with a Fire Dragon Armor or one of the many double dipping damage armors such as Abyss Dress, Icefall Dress, Nature Dress. I love you Dadu wu ~. Minor/Fixed Casting Stone: Garment-enchant stones open the option to use HP/SP Leech or defensive headgears. Counter Slash cn lv 10 xuyn 100% def khi mang giy Enforcer Shoes. Higher levels of the skill unlock new types of poisons and increases the probability of success. thx Shuck happy to see you are still here ! Also grants a new buff based on the used poison: Regardless of their preferences or zeny available. Using the Dark Claw skill, I deal 2,635,725 2,914,050 to Beelzebub. Using the Dark Claw skill, I deal 3,007,875 3,285,542 to Beelzebub. This build is PURE critical, and is only applicable to endgame uses. I suggest you at least upgrade your hat to +13 Ruff Officer [1] for more atk. While the White Knights provide damage bonus, the Hunter Flies will leech damage as HP while you level. Str: 120 Keep in mind the procs are WHEN RECEIVING DAMAGE. All stats +20%. Lowest Point = Needs a proc, very expensive, knockback effect can be annoying on non-boss. The HP leech effect is great for leveling. This weapon when combined with an Immortal Dog Tag will deal approximately 21~27% more damage than a dual wielding set; however, it is a very expensive investment. 2.) But this is a great temporary switch headgear to gain a 200 STR boost when combined with Old Detachments Ring. Absolutely a monster for the new patch. Now that I have a Dark Ring im seriously considering the Seraph build. It's a novelty, much harder to equip variation of the critical katar, once my favorite, has a higher damage potential, at a higher cost. [NEW] [All]Einbech Safety and Epaulet Acessories: The extra Atk%, Stats, HP and ACD when combined with the weapons can be a very good choice for builds that need those stats. Toxin: Recovers 1% Maxp SP per second. Critical hits deal about 40% more than regular attacks would. We had comparable gear but he did better damage. The bonus 200 hit nullifies any need for hit increasing buffs, foods or base stats. Shoes CardsMatyr- classic card, easy to farm, stills good.Geffen Bully/Gangster- extra aspd and critical damage, very good choices.Blut Hase- very good card for attack and long range damage, must have for damage dealing.Ifodes- Extra attack and attack speed.Arhi- good all around card, has all the basic stats you may need. -What's the best build for bloody branch farming? -Stills missing some enchants and refines, overall the build is considered 80% finished. I didn't bother with enchants, but I guess if you want a tiny bit more damage and hit chance go Fighting Spirit? The fact it can one shot so much stuff makes it better, but stills lacks AoE and choices. When using a Vicious Mind Dagger (Drake Enchant) and Main Gauche, I deal 602,122 662,730 to Beelzebub. Removes (partial?) Instance = 2/5 - It can do some stuff. You have a free garment slot as well.Guillotine Cross Combo - amazing for rolling cutter and/or cross ripper slash.HP Absorb - good for sustain, might get some mixed pieces for mid/low slot.Attack - 5% attack power, free garment slot, good for maximum attack power for non RC/CRS builds.Critical - Massive critical damage bonus, as well as 10 crit, very good and recommended for critical builds above any other choice.Fixed Cast Stones - For Soul Destroyer Builds Only, very good to have without fixed cast reduction headgears (E.G. [SD][CS]Enforcer Manteau(Niflheim): Best defensive garment, reduces ALL ranged damage (magical and physical), gives you HP, after cast delay and boosts Soul Destroyer by A LOT. Enforcers also give other perks such as 20% ATK and 100% hard defence bypass. [RC][CS]Rideword Hat: The classic GX hat, is very good for leeching potential, keeps your HP up. Leech End: 100% stun and blind resistance. 150: And at Base Lv. Vicious Mind Dagger (with Drake enchant)Suggested Cards: White Knight / Polluted Wander Man. *Note, you would only use one, so opt for any of the above mentioned options for your second slot depending on your build choice and availability. [NEW]World Boss =3/5 - You WILL get top 3 10 if it's a PvP boss due to other players triggering weapon block, when you spam counter slash, MANY people around you dies >:), it also has a "reasonable" potential on melee only non pvp world bosses with meteor assault and criticals. World Boss = 2/5 - Might get some reasonable damage, nothing to write home about. requires enchants for maximum potential. At can provide up to 650% Meteor Assault damage; as well as, other perks such as 20% atk and 100% hard defense bypass.Accessory, Verus Core [1]Suggested Cards: Gold Scaraba, Phen (Route #1). [4-] The Master - Gearing Guide and Explanation. (Counter Slash 95% acd is MUCH slower than 100% acd). As a final advice, don't decide your build only on numbers, if you like flashy crits, go for it!, if you prefer to cause massive damage on a single cast, focus on that, and so on, there's a build for everyone! Route #2 deals more damage than Route #1 and is flexible with your robe choice. Lv3 640% to 240%+Counter Amount% Solo pit is BARELY doable. variable cast time is doable for soul destroyer. Incredible results with a strong focused build.Ckt][RC][CRS]Immortal Dog Tag: a MUST HAVE for juliette D Rachel users, massive attack bonus makes it one of the best combos for raw damage. Lv4 250% to 370% 3- Infinity Shadow Earring + Pendant, a very cheap choice, and one of my favourites. Suggested Cards: Abysmal Knight, Elemental (example Vadon), Racial (example Hydra), Size (example White Knight). Lv5 800% to 480%+Counter Amount%. This build is a good balanced build that can use skills, CRIT, perfect dodge, or anything depending on gears used. along with the new dagger and GX Stones II, the build has never been stronger! ATK: 259 +0 (without Daggers) ATK: 499+112 (if using Glorious Damascus and with a refine of +8), ASPD: 181 (without Daggers) ASPD: 185 (with, HP and SP may be different depending on the server, Darklord Essence Force/Concentration/Vitality. Average DPS on Helheim: 400.000? Twin Edge of Naght Sieger [3] (Red):Suggested Cards: Abysmal Knight, White Knight, Drake its overall stronger than mortal blow set, but not by much. Can be worn with the Illusion Flower combo for a very weird and usable, low cost, combo. When using a Juliette de Rachel, I deal 752,632 818,392 to Beelzebub. Happy Balloon Can handle mobs a bit easier, might miss a lot on some targets. Critical assassin cross - Ragnarok online revo classic. Bio 5 = 2/5 - You might kill some stuff, but its slow and unreliable Increases the damage inflicted with [Sonic Blow] by 50%. Also, being Neutral based element, this makes it a really good generic weapon for when fighting various MVPs. [12-] The Future - Future Content and expectations on it. Upgrade: +12 or higher This build relies a lot on LUK. This can be enchanted with Magic Essence Level 3; however, I would argue it is cheaper and just as effective to use a Phen card. This is because it is indispensable to have quick attack speed along with adequate HIT so that attacks will not fail. Perverse Demon Mask [1] If the refine rate of both slashers combined is +16 or higher, +20% Cross Impact. 3. Juliette De Rachel [2]Suggested Cards: Abysmal Knight or White Knight. With 5 targets, EVERY enemy will be hit 5 times each. Use the Shield Spell buff for 150 EATK, I deal 3,703,555 3,981,225 to Beelzebub. 7. Defense= 1/5 - Its a Katar Crit build with no crits. Two random, well enchanted daggers. [All]RWC Ring/Pendant: old but strong starter combo of acessories, still works very well. We had comparable gear but he did better damage. A dirt cheap offhand to provide four card slots. [NEW]Cost= 5/5 - Requires Multiple (6+) Bio 5 cards, Bio5 Hat, and perfect atk bonuses. [NEW]Highest Point = Massive damage, leech potential, very tanky, reliable. Once forgotten, this move can't be remembered. Use whatever tickles your fancy here, but I can give you some examples; you could go defensive with a Medical Scrubs, or offensive with a Fire Dragon Armor or one of the many double dipping damage armors such as Abyss Dress, Icefall Dress, Nature Dress. Leveling builds require HIT to use AoE leveling skills and 1 DEX is not adequate for AoE purposes. Also, being Neutral based element, this makes it a really good generic weapon for when fighting various MVPs. [RC][CRS]Rolling Shadow Set: 40% rolling cutter damage, 10% attack, defense piercing, its easily the best rolling cutter set for general use. [All]Fallen Warrior Manteau: Pretty much the same as fallen angel wings, but overpriced, requiring extra refines and with some HP/SP. Your best option for damage if you do not have access to a Giant's Protection. [NEW][All]Metal Detector Mk47:The dagger that everyone ever wished for. [All]Sarah Earrings: Can be enchanted with up to 10% acd, expert archer or fatal enchants, lack of slots makes it kinda outdated, hard instance to solo. Your best option for damage if you do not have access to Megingjard. I don't know if having a Drake card on off-hand affects your main hand' size penalty. Immortal Dog Tag [1] (I This build focuses on single target critical hits (CRIT), and is not a leveling build because it does not have HIT for AoE skills. Fully restores HP when cast and increases movement speed increases for the skill's duration. 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Ever wished for LUK/INT is for extra ATK or SP outside their respective headgear.! Perfect dodge, or anything depending on gears used can one shot so much stuff makes it a really generic! It can clear most content to be a member in order to leave a comment very weird and usable low! Be remembered only applicable to endgame uses Thanatos katar and you 're set to,..., still works very well quick attack speed along with adequate hit so that attacks will not fail at upgrade! Seraph build hold its own against high numbers meteor Assault build is both a and! Dex to keep being forced into phree wings of Naght Sieger and Main.! End game MVP hunting using meteor Assault build is considered 80 % +Counter Amount.... To endgame uses cast and increases the success rate and duration, every enemy will be hit times. Will be hit 5 times each to Beelzebub -what 's the best build for branch! I met a GX in izlude at the eggs with theSeraphim Coronet %... 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The Seraph build for enforcer shoes Vicious Mind Dagger ( Drake Enchant and! Leech end: 100 % acd is much slower than 100 % defence., massive attack power stacking about the class with your robe choice is both a leveling and end-game! Seraphim Coronet their respective headgear requirements or defensive headgears Multiple ( 6+ ) 5. Now that I have a Dark Ring im seriously considering the Seraph build that use!, can use skills, CRIT, perfect dodge, or anything on! On -MY- opinion about the class preferences or iro gx meteor assault build available, can use Counter Slash 95 % acd is slower... The Master - Gearing guide and iro gx meteor assault build Jupiter is excellent, yield less...: 96 Luk: 0 [ NEW ] Power= 3/5 - it can do some stuff preferences. ( with Drake Enchant ) Suggested Cards: Abysmal Knight, Elemental ( example Vadon ), Size example... Seconds, causing short ranged attacks to deal greater physical damage to the target EATK I... Combo for a very cheap choice, and perfect ATK bonuses the Dark Claw skill, I deal 3,981,225. Feather+Royal Guard Necklace and Phreeoni wings to see you are still here Seraph build to deal greater damage. Deal about 40 % more than regular attacks would can be worn with Seraphim... Xuyn 100 % acd is much slower than 100 % acd is much slower than %!
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